Sir Truck uses WASD / Arrow keys to play. Sorry, mobile players!

Battle your way through hordes of enemies, collecting gold and levelling up to survive as long as you can.

  • 6 unlockable trophies
  • 6 weapons
  • 30+ Perks

Sir Truck was built as a prototype in 4 weeks, and is my first ever solo endeavour. I plan on making several prototypes, and whichever game gets the most support will be moved into full production. 

So if you like the game, show your support!

StatusPrototype
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(44 total ratings)
AuthorLukeMuscat
GenreAction, Survival
Made withAdobe Photoshop, Unity, Blender
Tags3D, Low-poly, Roguelike, Top-Down
Average sessionA few minutes
InputsKeyboard

Comments

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Great prototype, really fun. 90 % of the time I play racing games; but recently I was addicted to "20 minutes till dawn". Hehe, ... a survival game with cars - I love it :)

The only thing that bugged me a bit was the selection of the perks via mouse. From experience I know that most racing game players use both hands for driving -- usually left hand for accellerating/braking and right hand for steering. Ever so often I lost a heart after I had selected a perk because I was not quick enough to get my fingers back on the arrow keys. Maybe it would be good to have a one second pause after the perks menu closes.

I would suggest that weapons like sword get it damage related to the car velocity, anyway great prototype the car feels fun to drive around, sometimes i forget about enemies and start drifting around like im the only car in the field..

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That's a super cool prototype! Did I notice sword doing a rotation? Is it intentional? 
So far 1 prototype in and it's really cool! So much room to expand! If you manage to get it optimized for mobile you'll be killing it!

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I've found a new strategy...

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I was just about to show off my level 67 highscore. How did you level up so quick?

I took the Cursed XP perk every chance I got (Level up 20% faster, but all enemies have 20% more health).

I've also discovered a minor exploit. It seems that something funny is going on with how gold drop is calculated. It looks like the amount of gold is calculated  by X amount per car when a shot kills the killing blow. Normally this works fine, but the blunderbuss can deliver several killing blows effectively at once causing a vehicle to drop its reward gold multiple times from a single fire of the blunderbuss. I'm not 100% sure that's what's happening, but it seems to be the case. You have to play somewhat risky to take advantage of this exploit by letting the incoming vehicle get super close. 

The main thing that was letting me level up so fast was the Cursed XP though.

I have gotten 5 of my friends addicted to this game, would 100% buy on steam.

This is a really addicting game and could do well as a mobile game with just a button to watch adds and respawn after death

The famous YT algorithm does something good every now and then - it recommended me your video, good stuff kind sir! Can't wait for an episode to include "heatwave warnings" we've been recently receiving in south east QLD (in the "the world is collapsing" section of your videos) ;)

also the game is good

what does the code do

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This game is so much fuuuun! I am also kinda addicted to VS-esque games so thanks for enabling that constant itch(io ....lol). 

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I'm getting "Unable to parse Build/SirTruck_Aug18.framework.js.gz! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: gzip" present. Check browser Console and Devtools Network tab to debug." when trying to launch, is that just me?

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Ah it's when you try running it through the itch ap

Getting this too, any fix?

Yeah, open the page in a browser, doesn’t seem to work in Brave though so chrome or edge is recommended

When I need a break to unwind, I type "luke" into the url bar and let it autocomplete to this. I guess I've been needing a lot of breaks recently...



Thank you Luke for making this.

A lot of fun! Something that would be nice would be to be able to select the perk using the keyboard.

saw your game on Ask Gamedev, great work!!

keep up the good work

I watched your dev log on YouTube and decided to try the game out. Didn't expect it to be so addicting! Couldn't stop until I had all six achievements. Great job!

So much unexplored design space, yet the core is already tons of fun. Hopefully you get the opportunity to come back and turn this into a full game! Although I know if you don't that means you've got something even better on your hands, which is even more exciting!!

awesome game! but the back up steering is reversed

10/10 would spend ages driving backwards blunderbussin' out my arse again :D 

Terrificly addictive!
I wish it had controller support :D

great game but what is the secret code?

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its in their youtube vid

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pretend I'm lazy and just tell it to me :) 

Type "subscribe" without the quotes

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Well, I've been hooked on these types of games for a few weeks now and this is a very promising start. I can see wasting many hours on a fully fleshed out version.

Really fun iteration on the VS formula, nicely done!

Brilliant work Luke. Great fun to play.

Nice game!

Extremely fun mix between Crash club and Vampire survivor! 

I find it a bit weird that crashing into other cars damage me but not the enemy, and I wished the sword was a bit more like the mace, with some physics!

I found myself trying to swing the sword, but it felt a bit rigid


Other than this I found the game extremely fun! A bit too hard, but it has a lot of potential 😊

Brilliant job! Very fun :D 

Amazing and addicting!

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This is amazing. The "fun" part of this game, as well as the ease is brilliant. Pick up and play! 

ps: Sir truck needs a glorious moutsache

This is super fun!  I do a little better every time, and want to try out different weapon / perk combinations, which is definitely a good sign!  I wish my car had an e-brake or other ability to give me a bit more movement options.

Love it! You've got a potential hit on your hands!  :-)

Good work, Luke! Looking forward to more! This is a very fun start to a game.

RAD